Showing posts with label 3D Models. Show all posts
Showing posts with label 3D Models. Show all posts

Thursday, October 15, 2009

Rupert has Texture

More progress on Rupert. I've learned so much about UV mapping and texturing, it's not even funny (really, it's not). I'm not sure everything looks perfect, but due dates force you to abandon stuff sometimes.


Wednesday, September 23, 2009

More Stuff (told ya)

So I am in the most awesome class imaginable-- it's a Maya class taught by Barry Zundel where we work on one character the whole semester-- modeling, texturing, rigging, animating, the works. I feel like I'm in a bit over my head (because everyone else in the class is a junior or senior), but I'm learning an incredible amount. That's a good thing, right?

Here is the layout for my character: Rupert, a cuddly stegosaurus.



I just finished the model (and I hope I did okay-- I'm not really sure how everything should be done at this stage so that everything that follows will work well).







But I'll definitely keep y'all posted on how Rupert comes to life over the course of the semester!

Saturday, April 18, 2009

Maya Final


Here's the final for my Intro to Maya class. I think it turned out okay...
I really enjoyed this class. Maya was intimidating all the way through, but I somehow survived. I think I'll take a similar class (meant for animation majors) in the fall, just to get a better handle on this stuff.

Wednesday, February 11, 2009

Shady stuff...

This week we learned all about textures and shaders in my Intro to Maya class. Lots of fun! Much less frustrating than modeling.
So the first two are pre-made models, and the last one (chess piece) is of my own design.