Showing posts with label Rupert. Show all posts
Showing posts with label Rupert. Show all posts

Friday, December 18, 2009

Rupert is ALIVE!!!!

Here is my final for Barry Zundel's Character Creation class. This is the culmination of dozens of hours of work all semester-- designing, modeling, texturing, rigging, and, finally, animating. Hope you enjoy it!

Rupert Discovers His Tail... from Aaron Ludwig on Vimeo.

Thursday, October 15, 2009

Rupert has Texture

More progress on Rupert. I've learned so much about UV mapping and texturing, it's not even funny (really, it's not). I'm not sure everything looks perfect, but due dates force you to abandon stuff sometimes.


Wednesday, September 23, 2009

More Stuff (told ya)

So I am in the most awesome class imaginable-- it's a Maya class taught by Barry Zundel where we work on one character the whole semester-- modeling, texturing, rigging, animating, the works. I feel like I'm in a bit over my head (because everyone else in the class is a junior or senior), but I'm learning an incredible amount. That's a good thing, right?

Here is the layout for my character: Rupert, a cuddly stegosaurus.



I just finished the model (and I hope I did okay-- I'm not really sure how everything should be done at this stage so that everything that follows will work well).







But I'll definitely keep y'all posted on how Rupert comes to life over the course of the semester!