Showing posts with label Texture. Show all posts
Showing posts with label Texture. Show all posts

Thursday, October 15, 2009

Rupert has Texture

More progress on Rupert. I've learned so much about UV mapping and texturing, it's not even funny (really, it's not). I'm not sure everything looks perfect, but due dates force you to abandon stuff sometimes.


Wednesday, February 11, 2009

Shady stuff...

This week we learned all about textures and shaders in my Intro to Maya class. Lots of fun! Much less frustrating than modeling.
So the first two are pre-made models, and the last one (chess piece) is of my own design.